Games Keep Me Sane - Team Fortress 2, FTW

Steam - Steam is awesome, I had no idea. The tech is great, I had all the games installed and ready to play in a very short time, all ready to be played with just a simple double-click. The whole friends concept I understand to be fairly new? But it works well. So far my favorite feature is the ability to queue up for a server and wait to hop in when the next slot opens up. And again, since the functionality is inside of the games, you can queue up to join a game, and if it’s slow-going you can enter ANOTHER game and play while you’re waiting. It makes playing with your friends incredibly easy, you just have to wait. This is a HUGE perk in my eyes, as just ‘playing games with friends’ is a huge, huge priority for me.

The profiles are awesome as well, check me out, yo.

And in case you missed my spam, my tag is Sharkzug, (evilzug was taken, probably by me, but I can’t find my password and it won’t send it to me.)

Team Fortress - OMG.
Just plain OMG. Where do I start.

Playing each class is such a different experience. Playing a Spy is entirely different then playing a Soldier. Each class has it’s Strengths and weaknesses. Here’s a quick rundown:
They divided them conceptually into 3 categories:
Offense:
–Scout: Fast as all hell, caps points super fast. Can double-jump higher and farther then other classes. Few Hitpoints, meant to be more agile then a powerhouse. I.e. dancing around a heavy weapon guy and beating him down with a bat instead of trying to outgun him.
–Soldier: Rocket does awesome splash damage and knockback. Sort of slow, only has 4 shots until a fairly slow reload, but good all-around. Very good pick-up-and-play class. Somewhat weaker up close because rockets are harder to aim.
–Pyro: Good ambushing class. Fire does damage-over-time, and great for spamming in big skirmishes. Very deadly up close but you’re not chasing anyone down. Pretty tough, same HP as a Soldier. Great for exposing spies because the fire keeps burning. Underplayed/misunderstood for sure.
Defense:
–Demoman: Grenade launcher and mine-planter. Spammable attacks, like grenades can be banked off surfaces. Leaving mines in places is a psychological deterrent too.
–Heavy Weapons Guy: Slowest class, biggest target, but most hitpoints. Super spammy spray of bullets but you slow to a crawl when using it.
–Engineer: Super defensive, can build and support turrets, resupply dispensers and teleports. Weak personal weapons.
Support:
–Medic: Healing gun heals and then buffs allies to 150% health capacity. Relatively weak weapon.
–Sniper: Capable of picking off people. Laser sight exposes if/where you’re aiming at. Have to hold aim for about 5 seconds before it goes to full power (one shot kill?), while you’re aiming your field of view is very restricted.
–Spy: So much to say about one class, haha. Able to impersonate any class, friend of foe. You appear to the enemy as one of them, basically. However, on any attack (shoot or knife,) your costume drops. Capable of going into stealth for about 10 seconds, that recharges in about 30. If you get behind someone and stab them with a knife it’s an instant one-shot, no matter the class. Relatively weak amount of HP, pistol is powerful but single shots and harder to aim. Can also use a ‘electronic sapper’ item that doesn’t break stealth when used but disables any of the engineers items (Turrent/dispenser/teleporter). The engineer can wrench the sappers off but while they are slowly doing damage, they are disabled and leave the engineer with the choice of fixing turrets or shooting at the spy.

Let me be clear: All of the classes are fun. So far I’ve got the most epic thrills from playing Soldier and Spy.

My soldier skills come out when I’m playing defense on 2 fort. I lumber around the base and shoot at anything that moves. If it’s a spy, it gibs, if not I trade a few rockets and then if I take so much as a scratch I head back and get health back. I had a run of 19 points and 16 kills in one life. The momentum really builds, it gets so thrilling when you just nail two and then three people in a row, or you pick a little dinky scout of the air with a totally lucky shot. Splash-damaging people is awesome too, especially scouts trying to double jump off the roof of the bridge. It’s simple pleasures, belting 4 rockets at the enemy’s rampart, running away to reload, and seeing the scoreboard report that a sniper just got gib’d. I love it!

I’ve also had some amazing runs as a spy. At first I didn’t think it would be something that I’d enjoy, I never really was any good at the class. I gave it a shot and in a matter of a few kills, the long-repressed murdering bloodthirsty Rogue in me bubbled to the surface. Just the ‘psychological’ game alone can be fun for hours, even just antagonizing one individual just to get under their skin and remove them from the effective game. My most rockstar game was I think on Gravel, on offense, pushing into the last point for Red. There’s the cap platform in the back, but next to it is a rock with a healing case on the other side, a natural and clear shot for a sniper. I run in as a spy, dressed as a sniper and just camp that area. Because people are pushing so hard, they tend not to notice. If I catch any stray bullets, that healing pack brings me back to full life. If anyone wanders around the corner, like a soldier or a sniper or HW to take advantage of the long range enjoys a knife to the back. If I’m feeling daring I’ll dip out to sap some of the turrets that are usually placed, and then vanish and run on the far side of the spawn point for them. They run away from you so you can shift into an offensive class and nobody questions you cuz you’re coming from the spawn point. A good exercise in spy-ing is to just see how long you can live in their base, ‘defending’ and not even trying to kill anyone. Just looking like you’re fitting in. 6 backstabs in one life, not too shabby. The opposite is fun as well, waiting until you hear a big firefight in your base, shifting to a support/helper class like pyro or medic, and then running into the fray to ‘back up’ your friends. They get confident they have people behind them helping them out, so they tend to not turn around as much. Wait for that heavy weapon to spin up or that demoman to aim and bank his shots and SHANKsplat.

The average of 24 people to a server feels perfect, too. With 9 classes to choose from, you have to take that into consideration, and it sets a tone for your success or failure. Seeing 4 engineers for example, can be good to see if you’re on a defensive posture, but really bad if you’re trying to push and take points.

Team and class synergy really shines for a few classes.
Heavy Weapon + Engineer - Impenetrable spray of cover fire. A well placed turret, dispenser, engineer, and HW spray so many damn bullets you can’t even deal. And even if you can sneak a spy around to sap the turrets you have to shank two people quickly or get owned.
Medic + Any ‘Offensive’ Class - Scary to see if you’re on the business end of this pairing. Medic + HW is obvious: 450 hitpoints and a a spray of bullety showery doom is death. Medic + Soldier is a little more agile, but being able to take a few extra shots with my rocket while eating a shot or two in the face is awesome. Healer + Pyro - The pyros weakness is that it has to get into close range to coat people, but a Medic fills that weakness rather nicely.
Close Offense + Ranged Offense - Pyro + Soldier/HW is nuts. This is a little more advanced but if you get a good rhythm in, anyone nearby doesn’t know who to aim at.

I realized a bit into it that none of the classes have grenades of any kind. This used to be one of the cooler points of the game, with each class having it’s own types of grenades. You may even remember, in the character-introduction-teaser that they put up, the demoman takes out a sentry turret by throwing his double-explosion bomb thingy on it, and then the second set of explosives blow up the engineer. I missed them at first, but I’ve come to realize the game is much more balanced without them. Now, the defensive or camping classes like snipers and engineers are stronger, because not every class has some way to LOS them. Anyone can get good with a well-placed grenade but now you need teamwork and class balance to punch through.

Team Fortress 2 lulz: KILL THE HEALER

This made me lololol, for reasons stated above. As a side note, many of the skills I’ve picked up playing a healer in WoW carry over into this game, especially using terrain for your advantage. I.e. letting the DPS and tanks guard the front and hiding out of line of site of enemies.

Check out my ownij at TF2 on my steam profile.

SO MUCH FUN. PLAY THE DAMN GAME.

Games Keep Me Sane - Overview

This started out as one big post but it turned into an essay so I’m going to break them up into a few posts…

I’ve been pretty stressed out recently because most every waking moment has been banging my head against some sort of Flash thing. Either at work or personal projects or freelance or whatever. Crazy times. It’s one of those situations where any free time I have should really be spent working until this crap is done so any time spent relaxing is both needed but also must be skillfully crafted.

So shorter posts about games!

Bioshock:
I got to play an hour or so, which is sad.. Kind of annoyed by that, because it feels like it’s past my relevance now. The hype bubbled up and bubbled over and I haven’t been able to pick it up. I installed it both at home and at work, but played the first hour at work… so every time I am needing a break from work I have to make the decision to play something, and it’s never ‘replay the first hour of Bioshock.’ Stupid, but I’ll dig into it soon.

Glory Days 2 - This is a sequel to a game called Super Army War for the Advance. Glory Days 2 is for the DS and it solves all the problems the first game had. It also uses two screens so you can see what’s going on in the front lines. The game play actually works now and doesn’t feel like some fail flash game. You appear to alternate between the airplane and chopper, which play quite differently. It seems like the levels have one ‘gimmick’ that you need to overcome to beat it, I got stuck on one for a few trys but when I changed up my strat I managed to overcome the difficulties I was having.

The only odd thing about the game is the interstitial ’story.’ Before each level you read a letter sent home from a soldier away at war. The wars take place starting with WWI and moving into modern day war. The letters are very patriotic but seem to end, on the last level of each ‘era,’ with the usual “If you’re reading this, I’m dead.” kind of thing. Each character that progresses is somehow related to the previous one, as well. It’s very, very patriotic, for the sake of being patriotic. Other then that however, there’s no characters or anything, that’s the only real flavor to the game.

This also has I think up to 6 or 8 player multiplayer. I’ll never find 5 other people who have the game but I’d imagine it would be a blast with that many people. I’m just a sucker for multiplayer on the DS though.

FLASH PLAYER WILL NEVER INTERRUPT THE EXECUTION OF A CODE BLOCK IN ORDER TO UPDATE THE SCREEN

Disclamer: Stuffy Flash stuff. I read this over and I barely can understand what I wrote, but I gotta get it out of my system haha.

Wow.

So I knew they changed some things about Flash 9. Lots of things, big things. From the ground up kinds of things. But I found something out the hard way.
(Continued)

Career Cruising?

Saw a few people posting this, so I gave it a shot.

If you wanna do the quiz, here’s the simple rules:

1. Go to http://www.careercruising.com/.
2. Put in Username: nycareers, Password: landmark.
3. Take their “Career Matchmaker” questions.
4. Post the top 10 results. (Or however many results you want).

So my first set of results I could see, all of which I’d have some remote interest or at least ability in.

1. Director of Photography
2. Multimedia Developer
3. Website Designer
4. Special Effects Technician
5. Computer Support Person
6. Industrial Designer
7. Animator
8. Desktop Publisher
9. Actor
10. Computer Programmer.

I answered 43 more questions and it refined my answers down to these:

1. Computer Support Person
2. Business Systems Analyst
3. Computer Network Specialist
4. Computer Trainer
5. Mediator
6. Database Developer
7. GIS Specialist
8. Agricultural Engineer
9. Technical Writer
10. ESL Teacher

YUCK. Don’t answer more questions.

More Voice Stuff!

Some more stuff I lent my voice skillz to.

Liquid Generation: Talkdown: Chris Crocker’s Cousin

Liquid Generation: Dance Like Britney: Comeback Edition